Portfolio

  • Main menu screen
  • The truck that needs fuel
  • Player walking through the village
  • The Church
  • The observatory

Slient Night

Created a horror game for the Software Development challenge as part of an interdisciplinary. In Silent Night, you have awoken in a stange and mysterious village. Fog makes it difficult to see and weird creatures jump out at you from the shadows! The only thing keeping you safe is your trusty flashlight which is running low on batteries. As well as this your truck needs fuel before you can leave. Will you find out the mystery of the Silent Night?

My primary contribution was creating the environments, level design, menus and player/environment interaction. The game included AI and audio. Silent Night also won first place at the Software EngDevelopmentineering challenge.

Project Details:

  • Unity
  • C#

Links:
Scott's Post

Source