Archives
All the articles I've archived.
20182
November1
Stargate: Genesys - My First RPG
My first foray into writing and running a tabletop RPG - building a Stargate campaign on the Genesys system.
February1
Setting up Cmder
Notes to my future self on configuring cmder with MSVC and Ninja to build from the command line.
20151
October1
Completing the MSc
An overview of my MSc thesis: GPU motion retargeting for crowds in real time.
20143
April1
Honours Project - Poster, Dissertation and the Final Push
Wrapping up my honours project on volumetric rendering with geometry shaders.
January2
Global Game Jam 2014 - Face/Off
The camera-swapping FPS my team built in 48 hours at the 2014 Global Game Jam.
Distributed Parallelism for N-body using MPI, C++11 threads and SIMD
Insights, optimisations and benchmark results from my distributed-parallel implementation of the n-body problem.
20131
March1
Unity - Trail Renderer (with colliders!)
Experimenting with Unity's Trail Renderer and adding box colliders to recreate the Tron light-bike trails.