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Mark M. Miller
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Mobile Virtual Reality

University

A group project built for our client Kenny Mitchell, where I acted as technical lead. The brief: simulate the effect of 3D vision using only a mobile device’s 2D screen and gyroscopes - no external glasses allowed.

We used the offset-projection-matrix technique, distorting the camera’s view frustum based on the device’s movement to create the 3D effect. It was built for Android, though the code also runs on iOS. See the video demo.